![]() ![]() To remove the keywords, open the receiver you want to remove and scroll to the bottom. This is only necessary if there is a mod collection of receivers, though, if there's not, you can disregard this and go remove the keywords. Open those and delete any references to the unwanted receivers so they aren't considered whenever the game looks for a receiver from the mod collection. To do this, look for a file that says modcol_*weaponname*_recievers_any, often times this is split into two smaller collections, semi or auto. ![]() The receivers will still exist as files, but this will break the association between the gun and receiver, leaving them unused. ![]() You should be able to nullify them by copying the unused receivers over to your mod as an override and then removing the keyword from them, and copying the mod collection file as an override and removing references to them here as well. The game selects receivers either randomly or from a mod collection file, depending on what is specified in the Object Template section of the weapon's file.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |